Naming Items and value

from scarcity NEW

Article  16. 11. 2014

How to make (virtual) items exciting through names and rarities.  Read! 

Article  29. 09. 2014

Not all players are equal. About user

committment, what they do for us and how

to get them engaged.  Read! 


Article  10. 07. 2014

A short, lighthearted journey into balancing, Archetypes and the C&C Generals series.  Read


Article  23. 06. 2014

About the broken dynamics of the RTS genre, and how we can improve the experience for everyone.  Read


Psst. My porfolio is  here


Eric Alexander Krutten

Game Designer, independent developer and consultant, specialized on System

Design, Game Feel, UI + UX, generally

free to play & competitive games.

Co-Founder of Flow Fire Games

[+49] 177 653 40 31

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(C) Eric Krutten 2014 - Website created by Eric Krutten